No, it should show up even if you fled from it. You may need to venture further from the entrance. Monster difficulty has “bands” that are based on the distance from the entrance. If you go further, you will likely get it.
Extra question: I use a fire/death sword attack on a life enemy, but the strike that doesn't cost MP doesn't do extra damage, even though it's supposed to be fire/death damage. I'm not sure if the shadow or fire strike spells do extra damage either, so is it better to just use a single element weapon for the more efficient magic costs?
Good question! The bonuses and penalties stack for the “basic” attack on the weapon (but not for the MP abilities). For example, Fire does +50% to Life enemies and Death does +50% to Life enemies – This will add a 2x multiplier to attacks against enemies who have life as their defense. It also will make water enemies immune to the basic attack (-100%).
I hope this makes sense.
In this version of the game, I think it makes most sense to simply stack shards on the same weapon as that reduces the cost of MP attacks giving you heavy damage against the appropriate enemies (e.g. 2 different weapons will cover 80% of enemies)
← Return to game
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It is a better sequal to Legend of the Red Dragon, then the actual sequal.
Missing one skeleton in the mines, was it because I fled from it?
No, it should show up even if you fled from it. You may need to venture further from the entrance. Monster difficulty has “bands” that are based on the distance from the entrance. If you go further, you will likely get it.
Ohhh, I thought they were based on a specific tile for some reason since they always seemed to show up in junctions and dead ends to me lol
Extra question: I use a fire/death sword attack on a life enemy, but the strike that doesn't cost MP doesn't do extra damage, even though it's supposed to be fire/death damage. I'm not sure if the shadow or fire strike spells do extra damage either, so is it better to just use a single element weapon for the more efficient magic costs?
Good question! The bonuses and penalties stack for the “basic” attack on the weapon (but not for the MP abilities). For example, Fire does +50% to Life enemies and Death does +50% to Life enemies – This will add a 2x multiplier to attacks against enemies who have life as their defense. It also will make water enemies immune to the basic attack (-100%).
I hope this makes sense.
In this version of the game, I think it makes most sense to simply stack shards on the same weapon as that reduces the cost of MP attacks giving you heavy damage against the appropriate enemies (e.g. 2 different weapons will cover 80% of enemies)
Love the BBS vibes!
I really enjoyed this, cool game!
Loved it! Took me a second to get the hang of things but then I was collecting monsters in no time. Never did solve the mine.
Thanks so much for taking the time to play! The game does save your progress so if you decide to return, you should be able to resume your quest.
Let me know if you want any hints. I suspect Seth might also be able to help you.
I returned and found the item I was missing! Sending my money to fake street! Can't wait for part 2.
This turned out way better than even I had hoped!