Dungeon Rampage
This is my entry for Trijam #147. The theme was "Just destroying stuff". Final dev time was 4:47. The first version took 3:05 but there were too many bugs so I spent another 1:42 fixing those issues.
The majority of that time was spent scripting and building a menu system. I learned a lot about Unity's UI features and am happy with the results. I wasn't able to finish a combat system which was a little disappointing.
I hope you enjoy the game!
Attributions
- Underworld Theme and Fanfare - Jocolloman
- Menu System - Jocolloman
- Scripting - Jocolloman
- Map created with Captain Coder's Dungeoneering Kit
Textures
- Wall Texture - rubberduck
- Floor Texture and Ceiling Texture - Cethiel
- Granite, Cherry Wood Veneer, Pitted Rust- Textures from FreePBR.org
Sprites
- Weapon Sprites - Ravenmore
- Armor Sprites - Zabin
- Rest Sprite - J.W. Bjerk
3D Models
- Weapon Statue Model - Anthony Myers
- Armor Statue - Daniel Andersson
- Chest Model- Skeleton64
- Barrel Model - Mastahcez
Font
- Dubstep Dungeon Font - Darrell Flood
Status | Prototype |
Platforms | HTML5, Windows |
Author | Captain Coder |
Genre | Adventure, Role Playing |
Made with | Unity |
Tags | Dungeon Crawler, gamejame, Trijam |
Download
Download
Dungeon Rampage - Windows.zip 39 MB
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